the world's first Jesus simulator, allows gamers to slip into the sandals of the godlike Christian prophet and act out the New Testament's greatest hits. Sort of -- ew.com
Request: As a generic activity, like "reading books" etc. Is there intrinsic negativity to it?
has its origins in a game in which two drivers drive toward each other on a collision course: one must swerve, or both may die in the crash, but if one driver swerves and the other does not, the one who swerved will be called a "chicken", meaning a coward -- wikipedia
Request: This is an interesting one because it’s wide knowledge that the house always wins in gambling. But, people still get lured in and some lose everything to these machines. There seems to be a desire loop that deep down you know will never be satisfied.
The object of the game is for the second player to slap the back of the first player's hands before the first player can pull them away. If the slapping player misses, the players swap roles and play again.
The player creates virtual people called "Sims", places them in houses, and helps direct their moods and satisfy their desires. Sold nearly 200 million copies --wikipedia
Request: One of the biggest hit young children's games of 2022, it combines cartoonishly cute graphics and themes of serving lower entities, starting a cult and sacrificing your cult followers. It however allows the user to be heroic and lovingly care for their cultists - if they so choose.
focuses on dungeon exploring and the tension and fear that arise when players encounter enemies in this setting —darksouls.fandom.com
"believed to be the oldest board game continuously played to the present day... Just as checkers had fallen to machines in 1995 and chess in 1997, computer programs finally conquered humanity's greatest Go champions in 2016–2017" -- wikipedia
a virtual ecosystem that allows organisms to reproduce, compete, and evolve
a simulated experience that can be similar to or completely different from the real world. Applications include entertainment, training and business.
a tile-based game for 2 to 4 players, combining elements of the card game rummy and mahjong --wikipedia
"Britain's national card game." The game has relatively few rules yet yields endless subtleties during play, which accounts for its ongoing appeal and popularity --wikipedia
a game in which two people maintain eye contact for as long as possible, the loser being the one who is the first to blink or look away --request
named the top selling trading card game in the world by Guinness World Records on July 7, 2009, having sold over 22 billion cards worldwide --wikipedia